SkylessCity

Description

This was for a multiplayer tactics game I worked on for Steam Early Access using the Unity engine. Unfortunately, the project got cancelled, so a lot of the work I did is not up to the level of polish I’d like for portfolio pieces. I might go back and polish some of this work one day.

Role

Artist

For

40 Watt Entertainment

Date

Fall 2016

Tools Used

Zbrush, Maya, Photoshop, Substance.

Game Engine

Unity