These are images from a set of modular assets and props I made for the Unity Asset Store.
For this project, I wanted to take on the challenge of creating a relatively small set of assets with a lot of versatility, and be able to create environments of many different shapes and sizes with those assets. Additionally, I wanted to push my technical knowledge a little bit and create a toolset for painting vertex colors inside of Unity.
If you want to see the asset store page and user reviews, go here: https://www.assetstore.unity3d.com/en/#!/content/79550
Zbrush, Maya, Substance, Photoshop